Elementum

Introduction
The magical category of Elementum revolves around using arcane artifacts and magical properties, such as spells, from the elements of the planet. These include but are not limited to: fire, water, earth, and air. Elementum is commonly considered one of the most common magical categories as its spells are not difficult to learn and even easier to master.

Elementum 's origins can be traced back to the very first mages, as they were capable of realizing the potential of the earth and unlocked the knowledge on how to harness its natural power through decades of research.

Sub-categories
Like most magical categories, Elementum has two sub-categories: common and rare.

Common Elementum spells only draw power from raw Arcana magical reserves and not Arcanum Crystals. An experienced caster will quickly notice that that almost all Elementum spells are quite cheap, and thus able to be commonly used. Elementum common spells can be found, crafted, and upgraded at an Elemental Reprise, which can be crafted from an Arcane Basin.

Rare Elementum spells only draw power form raw Arcana magical reserves and not Arcanum Crystals. An experienced caster will notice that rare Elementum spells too have cost effective potential. Elementum rare spells can be found, crafted, and upgraded at a Master Elemental Reprise, which can be crafted from an Arcane Basin.

Common Spells
All common Elementum spells:


 * Engulf
 * Freeze
 * Zap

Rare Spells
All rare Elementum spells:


 * Firestorm